3 Anime that appreciate the art of combat

ANIME

6 min read

Viral Hit — Learning to Solve a Fight

Hobin Yoo has almost none of the advantages normally given to a fighting anime protagonist.

At the beginning of Viral Hit, he is physically unimposing, routinely bullied and has no meaningful combat experience. After an accidental fight becomes successful online, Hobin realises that fighting content could provide a desperately needed source of income.

There is one fairly substantial problem: he has no idea what he is doing.

His solution comes through a mysterious online channel that teaches methods for dealing with particular kinds of fighters. Hobin begins studying these videos, practising what he learns and preparing for opponents who would comfortably overwhelm him if he simply tried to exchange attacks with them.

That structure makes Viral Hit unusually interested in match-ups.

An opponent who boxes presents one set of problems. Someone who kicks well changes the distance at which Hobin can operate. Grappling creates another situation entirely. Size and strength have to be accounted for rather than conveniently neutralised because the protagonist wants something badly enough.

The answers are dramatised and sometimes highly situational, but the underlying thought process is interesting.

Hobin learns to ask better questions.

What does this person do well? What conditions do they need in order to do it? What are they expecting me to do? Is there a way to prepare specifically for that?

This makes his development feel different from the usual progression through increasingly powerful techniques. Knowledge itself becomes an advantage, particularly because Hobin cannot initially afford to enter fights without a plan.

Viral Hit also takes place outside the controlled environment of a combat sport. There are no reliable weight classes, agreed match-ups or referees protecting everyone involved. Ego, bullying, social media and money all feed into why fights happen in the first place.

That gives the series a slightly uncomfortable relationship with violence, which suits its subject. Fighting can become content, attention can become income, and the incentive to keep escalating does not disappear simply because someone has learned enough to defend themselves.

The combat is entertaining, but the most interesting part is watching an inexperienced person gradually learn how to read it.

Baki the Grappler — Martial Arts Taken to the Extreme

The Baki series loves martial arts so much that reality eventually becomes something of an inconvenience.

Beginning with Baki the Grappler and continuing through later adaptations including Baki and Baki Hanma, the series follows Baki Hanma as he pursues strength through increasingly extreme opponents and forms of combat. Hanging over that journey is his father, Yujiro Hanma, whose absurd physical ability establishes the almost mythological upper limit of the series.

The further Baki progresses, the more outrageous it becomes. This is a world where fighters can accomplish things that would make an actual sports physician quietly leave the room.

Yet underneath all of that exaggeration is a genuine fascination with fighting.

The series pulls ideas from striking, grappling, traditional martial arts, combat sports and physical conditioning, then places practitioners with radically different approaches against one another. Their styles are rarely treated as cosmetic differences. A grappler wants a different kind of fight from a boxer. A physically overwhelming opponent creates different problems from a technically precise one. Size, reach, flexibility, pain tolerance and experience all affect what becomes possible.

Baki is particularly fascinated by anatomy.

Muscles, joints, nerves, bones, breathing and bodily mechanics are constantly examined for some potential advantage. Sometimes the explanation is grounded in a recognisable principle. Sometimes a recognisable principle is merely the launchpad for something completely ridiculous.

That mixture is part of the appeal.

Rather than presenting martial arts as a neat hierarchy where one style is simply better than another, Baki tends to ask what a particular fighter can do with the body, knowledge and experience they have. Characters adapt techniques, exploit weaknesses and occasionally arrive with approaches so strange that everyone else has to reconsider what they thought a fight could look like.

The later series push this curiosity even further. As the opponents become increasingly extraordinary, combat starts to resemble speculative fiction about human physical capability.

You probably won't leave Baki knowing how to fight.

You may leave wanting to know which parts were based on something real.

There is a difference between an anime that contains good fights and one that is genuinely interested in fighting.

The latter tends to care about what happens between the attacks. How does a smaller fighter deal with someone stronger? What happens when a striker gets grabbed? How much does conditioning matter once technique begins to deteriorate? What changes when two people have trained around completely different assumptions about how a fight should work?

Baki the Grappler, Viral Hit and Garouden: The Way of the Lone Wolf all enjoy those questions.

None should be mistaken for martial arts instruction, and their relationship with realism varies considerably. What they share is an appreciation for combat as something that can be studied. Bodies have strengths and weaknesses, styles create particular problems, and winning often depends on understanding what the person in front of you is actually trying to do.

Garouden: The Way of the Lone Wolf — When Styles Collide

Garouden: The Way of the Lone Wolf occupies useful territory between the other two.

Based on Baku Yumemakura's martial arts novels, the anime follows Juzo Fujimaki, a highly capable practitioner of the fictional Takemiya-ryu martial art who has been living as a fugitive. His circumstances eventually pull him back towards the fighting world, where martial artists from different backgrounds test themselves against one another.

The series has some of Baki's fascination with style match-ups, but its combat generally feels heavier and less fantastical.

Fighters grapple for position, struggle to create leverage and have to deal with the consequences of being caught in techniques they cannot simply power through. Throws, locks and transitions matter alongside striking, giving fights a physical sense of two bodies competing for control rather than waiting for opportunities to unleash signature attacks.

That becomes particularly interesting when different martial arts meet.

A technique developed within one ruleset may encounter someone who does not behave according to those expectations. Sporting habits can become strengths because they have been refined through repetition, but rules can also shape what a fighter expects their opponent to do.

Garouden is interested in what remains when those assumptions begin to disappear.

Juzo himself fits that atmosphere well. He is experienced enough that his fighting does not need to be presented as a straightforward journey from beginner to master. Much of the interest comes from watching an already dangerous martial artist make decisions under pressure and seeing how other experienced fighters respond.

The result is a series that treats combat with a certain physical seriousness without pretending that its fictional world is a documentary.

There is weight to the movement. Position matters. A mistake can quickly become a submission or an injury. Different bodies and styles produce different kinds of fights.

Compared with the escalating spectacle of later Baki, Garouden feels closer to the question that makes cross-disciplinary martial arts interesting in the first place:

What actually happens when two people who are good at very different kinds of fighting meet?

Learning to Read Combat

What makes these series interesting together is the attention they give to difference.

Real fighting is full of variables. Reach changes what distance feels safe. Strength affects which techniques are practical. Training creates habits, while rules encourage particular solutions. Someone who has spent years striking does not approach the same situation in quite the same way as someone who wants to grapple.

These anime exaggerate those variables to different degrees, but they make them visible.

Baki pushes them towards fantasy, imagining martial artists whose bodies and techniques have been developed to almost impossible extremes. Viral Hit approaches fighting as a collection of specific problems that an inexperienced person has to study before he can solve them. Garouden concentrates on the friction created when experienced fighters and different martial traditions collide.

That does not make any of them a replacement for proper training. If anything, their real value works in the opposite direction.

They make fighting look complicated.

Once you begin seeing the decisions underneath a fight — the distance being managed, the position being fought for, the habits being exploited and the adjustments being made — combat becomes considerably more interesting than simply asking who can hit harder.

The spectacle gets your attention. Understanding what the fighters are trying to do is what makes you appreciate the craft.

Ref: Image taken of official trailer from AFENBO Anime Trailer Archive

Ref: Image taken from official trailer on IGN

Ref: Image taken of official trailer from Netflix